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DJ RALPH 80's Arcade

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DJ RALPH E.L.A. DESCRIPTION

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If you haven't played this all time classic game it must be because you've been hiding out in a shack on top of a mountain for the last 20+ years. The object of the game is to move around the small yellow blob (Pacman) and chomp up the white dots. Oh, and watch out for Blinky, Pinky, Inkey, and Clyde (the spooky ghosts). Now Featuring High Scores!

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This game will test your memory, and, ultimately, your sanity. The object of the game is to memorize Simon's sequence of lights. On that note,does anyone remember those Simon commercials in the '80s? How could you forget! :)

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You can't get anymore retro than this classic shoot-em-up game. Yes, the graphics are chunky - a far cry from X-Box or PS2 standards - but at the time it seemed like 'space-age' technology :-)

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In the years after Star Wars, anything involving outer space, speedy interstellar craft and dangerous battles was considered golden. Into this arena of sci-fi fantasy came Atari’s Asteroids, one of the most enduring hits in video game history. Atari’s recipe for addiction consisted of the following: one screen, five buttons, one ship, a few UFO’s, and several ship-smashing asteroids. Smack dab in the center of the action was your triangle-shaped spacecraft, adrift in a sea of space rocks. The Blasting large, slow-moving asteroids turned them into two medium-sized, speedier asteroids. Another blast at the medium asteroids split them into small, fast-moving asteroids, which could be vaporized with one more shot. Thus, if you started firing wildly into fields of big asteroids, you would likely end up in an even bigger mess than you started with, facing a swarm of tiny, zippy asteroids. The controls allow you to rotate left and right, thrust, warp into hyperspace, and most importantly, to fire your blaster at the rocky menaces. For a generation of video game addicts, Asteroids will always mean simple graphics, stressful and addictive gameplay, and dreams of high-scoring glory

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Tetris is life. Think about it : As time passes, life's little problems incessantly pour down in chunks. Somehow, someway, you must conquer these hurdles, fitting them together so you can move on. Ok, maybe I'm taking the metaphor too far. In any case, this is one of the all time classic games and it was Alexey Pajitnov who created Tetris on an Electronica 60 while working for the Academy of Sciences in Moscow. Tetris was released in the United States in 1986. The game's popularity was tremendous, and many were instantly hooked - it was a software blockbuster

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Way back in 1981, kids had absolutely nothing to do. Nothing but diddly-squat. So to spice things up a little bit, youths the world over thought they might as well try killing themselves by running out in front of oncoming vehicles whilst other feral children made monkey noises and jeered "Chicken!" repeatedly.

Thankfully, a thoughtful Japanese company called Konami decided they'd had enough of all these daredevil japes and made a computer game based on this very theme just so kids would stop getting flattened by articulated lorries. And henceforth, Frogger was born. It's essentially the same idea, but with a frog.

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I HopeYou Had Fun

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DJ RALPH1980 Entertainment IS DJ RALPH E.L.A.®